T10 is a format of the game that has recently come to the fore, with even internationals such as Liam Plunkett participating in a T10 league in Sharjah.
T10 is cricket as we know it. It’s half a T20 (No really, it’s that simple!). What’s next? Five5? Anything that might get in the Olympics. Five5Beach, T10 on Ice, Rooftop KwikCricket!
But how about applying some completely different rules to T10? Take the following possibilities for example:
10 overs per side.
Each over is one batsman against one bowler.
The team that wins the toss chooses to bat or bowl first and…
… chooses which batsman or bowler will face the batsman or bowler from the opposition of their choice and in their order of preference.
At amateur level, one player v another per over could be good. At the highest level, maybe bowlers (And batsmen) could have two overs.
There are six deliveries regardless of whether or not the batsman is dismissed. For example: Over one could be Alex Hales against Dale Steyn and the score finishes 9-2. The next over could be Jason Roy against Imran Tahir and finishes 6-3 (Well bowled Imran!) and so England are 15-5 after two overs. They might finish 101-19 after 10 overs. South Africa would have to score 102 of course but how do we provide value to wickets? Are they just irrelevant, simply a dot ball or could it be that South Africa must reach 102 having lost no more than 19 wickets?
This is an idea in the early thought process of its evolution. There’s a few different ways you could go with it. Why not experiment and see what works best?